As one of my first big tasks on the team, I had the opportunity to work on Astaroth and his mount Amalgam of Rage. I was responsible for the final high poly sculpts, game models, and textures for both as well as their different states.
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Blockout by Hanno Hagedorn
https://www.artstation.com/hannohagedorn
Concepts by Victor Lee, Richie Marella, and Rob Sevilla
https://www.artstation.com/vlwk
https://www.artstation.com/rmarella
https://www.artstation.com/drseuss
Art Direction by Arnaud Kotelnikoff
https://www.artstation.com/arnaudkotelnikoff