As part of an initiative to add more variety and flesh out or monster families, I had the opportunity to design and create over a dozen dungeon miniboss model variants. I was responsible for the final in-game models, textures, and material/vertex animation work for all of these. I also established a new pipeline that would allow us to create monster model variants efficiently.
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These monsters are all variations of existing character’s done by some of the talented artists that contributed to Diablo IV.
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Lord Commander, Devoted Champion, Grand Inquisitor, and Sacred Physician - Model variants of the Penitent Knight family by Eric Spitler
https://www.artstation.com/ericspitler
Bramble - Model variant of the Wood Wraith by Passion Republic
https://www.artstation.com/passionrepublic
Scourge of the Land – Model variant of the Oppressor by Ben Erdt and Aaron Gaines
https://www.artstation.com/benerdt https://www.artstation.com/goons
Chief Marauder – Model variant of the Executioner by Crystel Land
https://www.artstation.com/organizedchaos
Art direction by Arnaud Kotelnikoff and John Mueller
https://www.artstation.com/arnaudkotelnikoff
https://www.artstation.com/johnmueller